Throughout this page
you will see some pictures of our cars, showing our
'office' isn't always at the computer!
It all
started in the early 1990's when I was fortunate enough
to buy a used Super Flow SF-800 Engine Dynamometer.
Since I did not have my own engine building facility, it
was installed it in the garage behind our house.
This
definitely was not the optimum setup. A true Dyno cell
can cost almost as much as the Dyno itself. After about
ten minutes of testing, the exhaust fumes
would
become so strong my eyes would water and I would have to
shut everything down and exit the garage as soon as
possible. We tried to install our own ventilation
system, but the exhaust pressure literally blew the
makeshift furnace ducting to shreds on our first pull.
Next came
the safety issue. Not having a barrier between the
engine and the operator console led to some eye opening
moments. When a belt comes off an engine under the hood
its not too dangerous. When it comes off and you are the
first thing in its path, that is another story! Not only
did it hurt, but not knowing at first what had came off
- I don't think it would have been possible to run out
of the garage any faster!
Soon, the
neighbors began to not like my new little toy! (A 500
Horsepower Small Block Chevy at 7000rpm can get quite a
bit of attention, including the local law enforcement!).
This experience eventually led to a full time job Dyno
testing
engines.
Hundreds of Chevy, Ford and Chrysler engines ranging
from 250 cubic inches to over 600 were tested. We became
very good at predicting power levels even before the
first pull was ever made. Using a calculator and a
notepad, we developed a formula the could come within
about 15 horsepower of the test results.
Since race
car parts are expensive, I started thinking of a better
way to get optimum engine combinations without all the
expensive trial and error
testing. There were already other Engine Simulation
Software packages available, but they were cumbersome to
use and usually completely off on their results. I knew
there was a better way.
The year
1998 marked the start of a two year long journey of
incorporating this knowledge into a computer
software
program. In September 2000 Version 1.0 was released. We
traveled all around the Midwest to swap meets and trade
shows demonstrating the ability of our software. This
was a tough time, normally we would have to leave a 2am
the morning for early vendor setups. The next evening we
would return at midnight. There were times we setup
outside in the mud, snow, wind and cold. After months of
this grueling schedule, we decided to sell exclusively
online.
On
November 25, 2000
virtualengine2000.com
came to life. By April 10, 2001 we had our first
internet sale and it hasn't slowed down since. Today we
have thousands of users all across the United States,
Norway, England, Spain, Australia and New Zealand!
From the
very start, we have designed Virtual Engine Dyno with
the user in mind. We strive to continuously make our
programs the simplest and most powerful on the market.
In the past year we have had a 10:1 growth ratio, even
with the struggling economy. We look forward to working
with each and everyone of you in 2003 and beyond to
bring you the absolute best in engine simulation
software! |